
Maxine Stirner
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Posted - 2005.07.01 14:17:00 -
[1]
The real flaw here is that there is zero economic PvP in EVE.
The machismo ridden pvper crowd *****es and moans anytime something like economic PvP begins to be implemented.
They just can't handle it because they generally aren't very smart except that they do know the complaining on the forums works.
An examples of economic PvP would be counterbribing Concord officials. This is basically what Alliance members do, and the penniless nobodies hate it.
Another example is where rival manufacturing corps try to raise overhead costs on their rivals. The Yulai effect makes this pointless, but let's pretend for a sec that there was no Yulai. There is really nothing to acquire or lose except a few worthless ships. The PvPer whinage crowds are responsible for this. For example the poor pvpers couldn't stand a shortage of labs or factory slots and now that real estate market is gone. Anything that requires people to network with others or to actually talk to other people with fathomable diction or even solicitousness is opposed by your average self-avowed, safespot-camping, PvPer.
There will be no HQs to gain or lose. There will never be anything like vendor rights to buy and trade.
Do you really wonder why people hate successful manufacturing groups like.. I don't know.. FA or perhaps old fashioned groups like TTI? Because once upon a time, wealth actually meant something in EvE. It meant something to do with power. Now of course, the neuvo-riche are despised because their wealth is largely ornamental rather than useful.
EvE will never be an economics-focused strategy game again because most of that crowd have abandoned the game by now, and all CCP has left to work with/for is the CS crowd, which is responsible for the kind of on-the-level advertizing CCP has availble.
The only purpose playing EvE has left is to be shot at by or avoid complete strangers with minimal vocabularies or focus to their existence. These people are completely subsumed by abstractions. They wonder why no one plays where they are playing and subsequently assume it is a lack of "reward for risk," or something equally abstract. They will never grasp that it is simply them which people desire to avoid. It's not their gaming prowess that is putting others off, but their sheer obnoxious personality, or absence thereof.
CCP has been making it too easy to get along without having a faction behind one's name. Diplomacy is a dead art. Wars or alliances or careers -- that have aa purpose -- are an antiquated phenomena. Don't expect it to change anytime soon though.
EvE is just CS in space, so you might as well accept that or move on to another game. If you don't really get any pleasure in blowing up other ships (personally I could care less if it is a perfect stranger) - then you have to learn to take some pleasure doing nothing in safespots. The safespot-mining crowd takes pleasure in nothign but this.. so maybe they are worth studying. You can make a game of studying their communication habits I guess. Either that or find a new game.
Locking Times & Evil Asteroids |